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// MECH · 2019

Gizmo

Designing a mechatronic device that interacts with a user.

  • Arduino
  • Mechatronics
  • Sensors
  • Actuators
  • Physical computing
Gizmo

Overview

My physical computing project involved designing, fabricating and testing a mechanical–electronic device. The scope was open, with the only requirement being a human interaction — the goal was to teach us about sensors, actuators and control systems.

My idea was a large dial the user rotates. It has to reach the correct position to proceed to the next level, with feedback given through the brightness of an LED: the brighter it glows, the closer they are to winning. To raise the challenge I added further mechanics to make the target harder to find.

Gallery

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