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// WEARABLE · 2019

GUIBE

Helping visually impaired users be self-reliant when navigating cities.

  • PCB design
  • Bluetooth LE
  • Swift / iOS
  • Wearables
  • CAD
  • Haptics
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YEAR
2019
ROLE
CTO (group project)
DISCIPLINE
Wearable hardware + iOS
TOOLS
Custom PCB, Bluetooth, Swift/iOS
COLLABORATORS
Angela Ibanez, Mia Taicher, Elvire Coudray

Overview

As my main second-year project I developed a wearable device that uses haptics to guide a visually impaired user through a city environment. It was a group project — I took the CTO role, responsible for the electronics back-end, circuit design, and the iOS app that interfaced with the bracelet.

Research

For three months we researched and conducted interviews. We discovered that the most dangerous part of a user’s day was the journey itself — particularly when navigating alone. To address this we eliminated voice instructions entirely and used discreet haptics to send turn-by-turn directions to the user’s wrist.

The build

The bracelet interfaced with an iPhone app — we chose Apple because it offers far more accessibility features than any other platform, and the visually impaired market predominantly uses Apple products. To bypass the need for MFi certification, I designed a custom circuit that amplifies analogue sound signals, then connected a small Bluetooth receiver to the phone just like a pair of headphones.

Gallery

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